Gamified health
Alan Play was designed to make prevention fun. One of its features, daily challenges, encouraged members to take small steps toward healthier habits, from movement to mindfulness.
Ahead of the global launch, we needed to help more members get started and give them reasons to come back.
Working under the Alan Play product lead, I led the Daily Challenges initiative. In parallel, I led the localization of Alan Play into three additional languages for the international launch.
- Research
- Product strategy
- ROADMAP
- Iterations
- Global launch
- Localization
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Getting started was easy. Building a habit wasn't.
Alan Play was built around gamification: daily challenges, streaks, rewards and leaderboards encouraged members to take small steps toward better health.
But our usage data revealed a gap between initial interest and sustained engagement. While some highly engaged members maintained long streaks, many struggled to get started or return consistently.
The question wasn't how to make the game more competitive, but how to make healthy actions easier to integrate into everyday life.
Challenges were not directly connected to health benefits
Some perceived them primarily as another way to earn berries (Alan Play's reward currency).
Challenges targeted competitive profiles rather than everyday routines
The limited catalog and fixed selection restricted the ways members could participate and get excited.
Users valued the app's existing health & wellbeing content
Users said they would value integrating journaling and health programs (already in-app) as new challenges.
Relevance over novelty.
Our research pointed to an opportunity beyond strengthening streaks and rewards: making daily challenges more adapted, varied and accessible.
With many possible improvements on the table, I led the prioritization of experiments with design and engineering, focusing on changes we could deliver and learn from quickly.
What would make a member come back
tomorrow, and the day after tomorrow?

Rather than investing in strengthening the leaderboard experience, put in place collective challenges or costly new experiences, we prioritized expanding and adapting our existing health content.
Making everyday challenges more flexible.
More challenges
Expand the selection of healthy activities available to members, bringing in back pain exercises, journaling, meditations and breathing exercises that were already available in-app.
A challenge library view
Let members explore a broader catalog and complete additional challenges beyond the daily recommendations.
Contextual challenges
Dynamically adapt the recommended selection to morning, lunch and evening routines.








